Playable Classes

Dark Knight

Dark Knight

From the start

Dark Wizard

Dark Wizard

From the start

Fairy Elf

Fairy Elf

From the start

Summoner

Summoner

From the start

Magic Gladiator

Magic Gladiator

Needs level 220

Dark Lord

Dark Lord

Needs level 250

Rage Fighter

Rage Fighter

Needs level 150

Dark Knight, Dark Wizard, Fairy Elf and Summoner can be created right away. Magic Gladiator, Dark Lord and Rage Fighter unlock once another character on your account reaches the level shown. Every advanced evolution is then earned through in-game progression.

Character Formulas

Every stat a character derives is computed from a formula that lives in the server's class configuration. These are the ones behind each class — the same numbers the game uses, before any gear, option or buff is counted.

Dark Knight

Dark Knight

Dark Wizard

Dark Wizard

Fairy Elf

Fairy Elf

Summoner

Summoner

Magic Gladiator

Magic Gladiator

Dark Lord

Dark Lord

Rage Fighter

Rage Fighter

Dark Knight
Blade Knight
Blade Master

At creation

Starting stats

Str 28 · Agi 20 · Vit 25 · Ene 10

Points per level-up

+5

Class damage factor

Multiplies every point of damage this class deals — the server's dial for levelling the classes against each other.

×1.09

Start HP

110

Start Mana

20

Creation

From the start

Vitals

Max HP

35 + Level × 2 + Vit × 3

Max Mana

10 + Ene + Level / 2

Max AG

Ene + Vit × 0.3 + Agi / 5 + Str × 0.15

Max SD

Includes your final defense and Level² / 30.

(Str + Agi + Vit + Ene) × 1.2 + Defense + Level² / 30

Offense

Min. Physical Damage

Str / 6 + Ene / 18

Max. Physical Damage

Str / 4 + Ene / 12

Attack Rate (PvM)

Level × 5 + Agi × 1.5 + Str / 4

Attack Rate (PvP)

Agi × 6.2 + Level × 3

Attack Speed

Your weapon adds its own speed on top.

6 + Agi / 60 — capped at 284

Magic Speed

Your weapon adds its own speed on top.

6 + Agi / 60 — capped at 284

Combo Bonus

Extra damage on the final hit of a landed combo.

(Str + Agi + Vit) / 4

Skill Multiplier

Scales the damage of your skills.

2 + Ene / 1000 — capped at 4

Fenrir Damage

Base damage while riding Fenrir.

Str / 3 + Agi / 5 + Vit / 5 + Ene / 7

Defense

Defense (base)

Combat uses half of the base defense, with the defense of your gear added in.

Agi / 4

Defense Rate (PvM)

Agi / 3

Defense Rate (PvP)

Agi × 0.55 + Level × 2

Only the class formulas are shown here: gear, item options, buffs, master-skill trees, wings, pets and mounts add on top of these numbers in game. The formulas are server configuration, so an edited one takes effect after that character relogs, and changed starting stats only reach newly created characters.

One line, one set of formulas — a Blade Knight and a Blade Master compute exactly like a Dark Knight.

Skill Combos

Land three different skills within 3 seconds and the last hit counts as a combo, adding a bonus on top of its damage — a third of your Agility plus a third of your Vitality plus a third of your Strength, with Energy taking the place of Strength for Dark Wizards, Fairy Elves and Summoners. Dark Knights get a quarter of each instead. Casting the same skill twice in a row keeps the chain where it is, so the 2nd and final hits have to be different skills.

Unlock it first

No class can combo before Marlon's quest Secret of the Dark Stone is claimed: character level 220, a Broken Sword +1 (the Dark Stone) to hand in and 2kk Zen to start it. Every class has its own copy of the quest, and until it is done the chains below do nothing.

Blade Knight

Dark Knights get this chain once they evolve into a Blade Knight — the other classes have theirs from the first tier and keep it through every evolution.

Use this chain

1
Cyclone

Cyclone

2
Rageful Blow

Rageful Blow

3
Death Stab

Death Stab

Or swap in any of these

1st hit

Falling Slash

Falling Slash

Lunge

Lunge

Uppercut

Uppercut

Cyclone

Cyclone

Slash

Slash

2nd hit

Twisting Slash

Twisting Slash

Rageful Blow

Rageful Blow

Death Stab

Death Stab

Strike of Destruction

Strike of Destruction

Final hit

Twisting Slash

Twisting Slash

Rageful Blow

Rageful Blow

Death Stab

Death Stab

Dark Wizard

Use this chain

1
Lightning

Lightning

2
Ice Storm

Ice Storm

3
Decay

Decay

Or swap in any of these

1st hit

Flame

Flame

Lightning

Lightning

Poison

Poison

Ice

Ice

2nd & final hit (pick two different ones)

Aqua Beam

Aqua Beam

Hellfire

Hellfire

Decay

Decay

Ice Storm

Ice Storm

Fairy Elf

Use this chain

1
Triple Shot

Triple Shot

2
Multi-Shot

Multi-Shot

3
Ice Arrow

Ice Arrow

Or swap in any of these

1st hit

Triple Shot

Triple Shot

2nd & final hit (pick two different ones)

Multi-Shot

Multi-Shot

Ice Arrow

Ice Arrow

Penetration

Penetration

Summoner

Pollution comes from the Book of Lagle and Requiem from the Book of Neil — both are weapons, so only one of them is ever in your skill list. Chain Lightning is the finisher that pairs with either.

Use this chain

1
Drain Life

Drain Life

2
Pollution

Pollution

3
Chain Lightning

Chain Lightning

Or swap in any of these

1st hit

Drain Life

Drain Life

Ice

Ice

2nd & final hit (pick two different ones)

Pollution

Pollution

Requiem

Requiem

Chain Lightning

Chain Lightning

Lightning Shock

Lightning Shock

Magic Gladiator

Use this chain

1
Cyclone

Cyclone

2
Fire Slash

Fire Slash

3
Flame Strike

Flame Strike

Or swap in any of these

1st hit

Flame

Flame

Ice

Ice

Cyclone

Cyclone

Power Slash

Power Slash

2nd & final hit (pick two different ones)

Gigantic Storm

Gigantic Storm

Aqua Beam

Aqua Beam

Flame Strike

Flame Strike

Fire Slash

Fire Slash

Dark Lord

Earthshake is the Dark Horse's skill (level 218), so this chain needs you to be riding it. Without the horse, finish with Fire Scream, Chaotic Diseier or Electric Spike.

Use this chain

1
Fire Burst

Fire Burst

2
Earthshake

Earthshake

3
Fire Scream

Fire Scream

Or swap in any of these

1st hit

Fire Burst

Fire Burst

Force Wave

Force Wave

2nd & final hit (pick two different ones)

Fire Scream

Fire Scream

Chaotic Diseier

Chaotic Diseier

Electric Spike

Electric Spike

Earthshake

Earthshake

Rage Fighter

Use this chain

1
Killing Blow

Killing Blow

2
Dark Side

Dark Side

3
Dragon Roar

Dragon Roar

Or swap in any of these

1st hit

Killing Blow

Killing Blow

Beast Uppercut

Beast Uppercut

2nd & final hit (pick two different ones)

Chain Drive

Chain Drive

Dark Side

Dark Side

Dragon Roar

Dragon Roar

The numbers show the order to press. MU Helper can run the chain for you — put the same three skills into its Combo tab (hotkey Z). A wrong skill or a pause longer than 3 seconds resets the chain, and once a combo lands the bonus goes on a 3-second cooldown. Strike of Destruction only works as the 2nd hit, and any skill that comes from your weapon or mount is only in the skill list while you have it equipped.